Places and objects
An incomplete guide to some of the places, objects and creatures of the House and Secondary Realms.
Seven Dials
One of two ways to enter the Secondary Realms from the Lower House, Seven Dials is a seven-sided room, in the centre of which are seven grandfather clocks facing one another. By standing in the middle of the clocks, setting their dials correctly and waiting for them to strike, you are transported to your desired place and time on Earth.
- Simultaneous Nebuchadnezzars
- Sorcerous Supernumeraries
- Improbable Gardens
- Drasil
- Grease Monkeys
- Bibliophages
- The Compleat Atlas of the House and Immediate Environs
- Crocodile Ring
- The Extremely Grand Canal
- Fetchers
- Flying Mantis
- Friday's Mirror
- The Front Door and Doorstop Hill
- Gates and Tunnel
- Great Maze
- Grotesques
- The Helios
- Improbable Stair
- Komodo Dragon
- The Line of Storms
- The Mariner's Medallion
- Not-Horses
- Records
- Seven Dials
- Scouchers
- The Scriptorium
- Spirit Eater
- Stickit fingers
- Telephone
- Winged Servants of the Night
