Places and objects
An incomplete guide to some of the places, objects and creatures of the House and Secondary Realms.
Scouchers
A type of Nithling, Scouchers come out of narrow cracks and fissures and so are very thin, but they typically gain a more defined physical presence in the Secondary Realms by consuming the blood or ichor of local inhabitants.
They always have several limbs that end in very fine tentacles, which are lined with tiny but extremely sharp teeth. They use these tentacles to cut their victims, who usually fall unconscious.
They can be defeated using silver, ruthenium, rhodium, palladium, osmium, iridium and platinum.
- Simultaneous Nebuchadnezzars
- Sorcerous Supernumeraries
- Improbable Gardens
- Drasil
- Grease Monkeys
- Bibliophages
- The Compleat Atlas of the House and Immediate Environs
- Crocodile Ring
- The Extremely Grand Canal
- Fetchers
- Flying Mantis
- Friday's Mirror
- The Front Door and Doorstop Hill
- Gates and Tunnel
- Great Maze
- Grotesques
- The Helios
- Improbable Stair
- Komodo Dragon
- The Line of Storms
- The Mariner's Medallion
- Not-Horses
- Records
- Seven Dials
- Scouchers
- The Scriptorium
- Spirit Eater
- Stickit fingers
- Telephone
- Winged Servants of the Night
