Places and objects
An incomplete guide to some of the places, objects and creatures of the House and Secondary Realms.
Improbable Stair
The Improbable Stair exists everywhere there is something to exist. It winds through all the Secondary Realms, through time and space, and through the House. To travel on it, you must imagine a stair made from whatever you can see, then jump towards the first step of that stair. If you really believe it is there, it will be.
The Old One tells Arthur: 'Once upon the stair, you must keep going until you arrive where you want to be. The Improbable Stair has many landings, and upon each landing you may need to find the Stair again. If you do not find the continuation of the Stair quickly, you will be stuck wherever and whenever you have stopped.'
- Simultaneous Nebuchadnezzars
- Sorcerous Supernumeraries
- Improbable Gardens
- Drasil
- Grease Monkeys
- Bibliophages
- The Compleat Atlas of the House and Immediate Environs
- Crocodile Ring
- The Extremely Grand Canal
- Fetchers
- Flying Mantis
- Friday's Mirror
- The Front Door and Doorstop Hill
- Gates and Tunnel
- Great Maze
- Grotesques
- The Helios
- Improbable Stair
- Komodo Dragon
- The Line of Storms
- The Mariner's Medallion
- Not-Horses
- Records
- Seven Dials
- Scouchers
- The Scriptorium
- Spirit Eater
- Stickit fingers
- Telephone
- Winged Servants of the Night
